CO-ED teen DODGEBALL

LEAGUE OVERVIEW:

This league is for Teens, ages 13 - 18. All teams will be co-ed, meaning both male and female players on the same team. Teams will start each game with a maximum 6 players on the floor (minimum 2 female players); minimum 4 players required to start any game. Each game consists of 5 rounds (head to head).  Best out of 5 wins the game.  All teams will play a minimum of 2 games per night. 

All equipment and Ref's will be provided for you.

Participants may join as free agents (solo), full team (6-15 players), or in small groups (2-4 players). All free agents and small groups will be placed on a team by the league organizers.


Regular Team Cost:  $350
Regular Free Agent Cost:  $65

 

Free CO-ED teen DODGEBALL Tournament

Season Dates: Monday, January 14th
Game Times: 7:45pm - 9:15pm
Field Location:  College of Marin Gymnasium- Kentfield Campus (Next to Aquatic Center)

*NOTICE: This event is free for teens (13-18), however we will need a parent signed waiver upon arrival. Registration will include their waiver or we will have waivers at the door.

DODGEBALL LEAGUE:  tbd

Season Dates: Dates TBD
Game Times: 7:00pm - 9:00pm
Field Location:  TBD

Registration opening February 2019

 

BASIC LEAGUE RULES

  1. Players cannot cross the center line. Players will be called out if any part of their body touches across the center line onto their opponent's side of the court. If a player jumps across the line they will be called out immediately (no suicide rule allowed).

  2. To eliminate an opponent with the ball, a player must throw the ball and hit an opposing player anywhere below the head, clothing included. Headshots are not allowed and will result in the thrower being called out (unless the player is ducking (knowingly making themselves smaller) or jumps (knowingly making themselves taller) and gets hit in the head.) If a player blocks a ball from striking them in the head with their hands: it is a referee's discretionary call to decide if the player is out or not. WE WANT OUR PLAYERS TO BE SAFE AND THUS ALLOWED TO PROTECT THEIR HEADS!

  3. When a player is called out they can pass any balls held to a teammate but must leave the playing area. The safest way is to raise your hand if you are out thus the opposing team can identify you as an "out player".

  4. Any ball thrown by a player already called out will be considered a dead ball. No one hit by these balls will be out until an active player is the one who throws it. Any ball that hits a dead player is a dead ball immediately; no outs can be made after this occurrence.

  5. If a player is struck with a ball anywhere below the head (including loose clothing) the struck player will be called out. However, if a player is struck but the ball is caught either by the struck player or by a teammate before it touches the ground, wall, ceiling (etc), the player who threw the ball will be called out.

  6. If a player catches an opponent's throw, the player who threw the ball will be called out, and a team member on the catcher's side will be allowed back into the game (must be one of the players that started that game). If there are already six players on the floor, the thrower will still be out, but no new player will be allowed back in. The league does not enforce who the next player back on is, but gender min/max must be maintained.

  7. Players re-entering the game after a teammate’s catch are considered active as soon as they touch the back wall. If this player intentionally touches any ball before touching the wall they will be out.

  8. A player can only be called out by direct hits. However, it is the referee's discretion during a close call and/or "trapped ball". A trapped ball is when a player is hit and/or catches a ball essentially at the same time it hits the ground. All referee decisions are final.

  9. Rebounds off of the walls and/or court netting separation are considered dead balls and do not count towards getting a player out if hit. At the same time if a ball strikes a player and then the ball hits a wall or the separating divider, his team cannot save the hit player nor can the thrower be caught out.

  10. No player can catch anyone on his or her own team out; nor will they be called out if they drop a pass from his or her own teammate.

  11. Players may hold as many balls as they please. They can also make a valid catch while holding another ball.

  12. A player may block an oncoming ball with another ball. If a thrown ball is deflected upward and is caught by a teammate, the thrower of the ball will be called out. If a player deflects a ball with another, but drops their ball in trying to deflect the on-coming ball, the player who dropped their ball will be called out (even if the deflected ball is eventually caught). If a thrown ball is deflected off of their blocking ball but then it hits the blocker, the player is called out (live ball until it hits the ground, wall, etc.)

  13. If a ball hits more than one player on any throw, all players hit will be called out.

  14. Balls are always to be thrown, not kicked. Any kicked ball may result in the player being called out. Exception 1: The reasonable use of all limbs is acceptable to deflect balls upward in attempt to make a catch. Exception 2: A player may lightly kick a ball over the center line to beat out a count-down.

  15. A legal throw involves the player having full control of the ball before throwing. A ball swatted from the air/ground will not count as a throw.

  16. Honesty is essential in dodgeball. If a player is hit, it is the player’s responsibility to call themselves out, whether the referee sees it or not. The referee has the final say in any hit.

  17. Unsportsmanlike conduct will result in a removal from the game, as judged by the referees.

  18. If the last player on each team is eliminated in the same play, the team with the player struck last will win the game. In the event that no referee can make a call on any play and no player admits first elimination, the referees can make the decision to have the game continue with no one being called out.

  19. When there is one player remaining on each team the “bounces count” rule will be in effect for the remainder of that game. During this period a player can be called out by a thrown ball even if the ball touches the ground first. That ball is still live until it either touches a wall/ceiling/etc, or it is blocked into the ground. A player cannot be caught out on a bounced ball.

Game Rules - Substitutions

  1. If a team starts a game with less than 6 players and a player arrives late, that player must wait until the next game to play.

  2. If a team has more than 6 players, those on the bench to start each game are “non-active players” for that game.

  3. Non-active players may not switch with active players unless in the event of an injury.

  4. Only active players (on at the start of that game) can come in for a caught ball during a game.

Game Rules - Violence

  1. Any player crossing half-court as a result of any dispute may be ejected indefinitely.

  2. Any player leaving the bench as a result of a dispute may be ejected indefinitely.

Ejections

  1. Any player crossing half-court as a result of any dispute may be ejected indefinitely.

  2. Any player leaving the bench as a result of a dispute may be ejected indefinitely.

Player / Playoff Eligibility

  1. To be eligible for regular play and playoffs, a player must be all of the following:

    • Between the ages of 14 and 17

    • A registered player on the team's roster submitted to the league

    • Have signed and completed the league waiver

    • For Playoffs: Have played at least 3 regular season games for the team (exception: if the player missed games due to injury and receives a league approved exception).